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WO/2012/174891 |
Provided in an embodiment of the present invention are an interaction method, server, client device and system for online application, enabling a user to enjoy enhanced experience and improved interaction with an application at a client ...
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WO/2012/176142 |
Remote-controller assemblies for touchscreens provide for the capture, translation and/or transmission (both directly, in a conductive channel, and indirectly) of the control input of a user -- user motions, thematically -- for correspon...
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WO/2012/173028 |
A first part execution means (72) of a game system (1) changes game difficulty of a first part played by a player by changing a first game parameter when a support operation or interruption operation is performed with respect to the play...
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WO/2012/172859 |
There is provided a game device capable of assisting a user to be able to complete a pass to a teammate character in a game between a user character group manipulated by the user and an opponent character group. A setting unit (62) sets,...
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WO/2012/174299 |
A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to ...
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WO/2012/173889 |
A computer system can determine a user identification key associated with a user of a component device in response to connection of the component device to the computer system. The system automatically accesses a user account by sending ...
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WO/2012/173373 |
The present invention relates to a 3D game device which, in a 3D game using a virtual touch technology, calculates a 3D image displayed to a user and 3D space coordinate data on the specific position of the user, and controls a virtual 3...
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WO/2012/174299 |
A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to ...
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WO/2012/172877 |
The action history-recording means (92) of a game device (10) records on a storage means (80) the action history data that represents the history of actions performed by a specific character (62) among multiple characters (62) in a game ...
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WO/2012/173373 |
The present invention relates to a 3D game device which, in a 3D game using a virtual touch technology, calculates a 3D stereoscopic image displayed to a user and 3D space coordinate data on the specific position of the user, and control...
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WO/2012/169296 |
A first control means (102) of a game device (10) moves a first instruction object of the user on the basis of the operation state of a first operation member (44L). A second control means (104) causes each character (62) other than the ...
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WO/2012/170354 |
Systems, methods, and computer media for generating an avatar reflecting a player's current appearance. Data describing the player's current appearance is received. The data includes a visible spectrum image of the player, a depth image ...
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WO/2012/169239 |
A game problem which represents timing of an operation which a player is to perform is stored in a problem storage unit (501). An interval receiving unit (502) receives a designation of a time interval which is to be an object to be edit...
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WO/2012/170437 |
A touch-screen apparatus and method are described for controlling an online video game. For example, one embodiment of a touch-screen apparatus comprises: a touch-screen display for displaying images and receiving user input in response ...
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WO/2012/169240 |
In a game device (200), a first touch panel (105) is arranged on the front surface of a display (110) and a second touch panel (106) is arranged on the rear surface of the display (110). A detection unit (201) detects: a first touch oper...
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WO/2012/168574 |
The present invention relates to a game board (20), wherein the players or the actions of the players are identified by pawns (P) or cards, wherein the pawns (P) are conductive and include an authentication sole (S) interpreted by the so...
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WO/2012/170696 |
Aspects of this disclosure relate to rewarding users of an electronic game for real-world physical activity. Further aspects relate to altering virtual items based upon physical activity. An electronic game may comprise or otherwise rela...
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WO/2012/170698 |
Aspects of this disclosure relate to rewarding users of an electronic game for real-world physical activity. Further aspects relate to altering virtual items based upon physical activity. An electronic game may comprise or otherwise rela...
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WO/2012/168923 |
A system is described for enabling one or more user devices to view and interact with a three-dimensional (3-D) scene. The system comprises a data server (12) having a processor executing a program to create a virtual 3-D scene, and a us...
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WO/2012/170354 |
Systems, methods, and computer media for generating an avatar reflecting a player's current appearance. Data describing the player's current appearance is received. The data includes a visible spectrum image of the player, a depth image ...
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WO/2012/169367 |
Provided is a controller device capable of performing various operation inputs to an information processing device via an attachment despite the attachment not being provided with an electrical circuit. The controller device includes a c...
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WO/2012/167025 |
A system and method for musical training allows users to visually and aurally associate musical notes. The system allows user input to designate musical notes and instruments on which those notes are to be played. Users can spell words a...
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WO/2012/166680 |
Gestures of a computer user are observed with a depth camera. A throwing gesture of the computer user is identified and an aiming vector is calculated from a path of a left and/or right hand during the throwing gesture. An interface acti...
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WO/2012/166631 |
Described herein are methods and systems for providing an extensible architecture for navigating a data hierarchy. For example, in at least certain embodiments, a module on a system provides a hub architecture for navigation. One or more...
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WO/2012/164329 |
Structured peer-to-peer competition, such as on-line betting, can benefit from a method that permits a user to serve as dealer or house for a game room or table. A method can include creating a table. The method can also include appointi...
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WO/2012/165603 |
A first antenna (31) is disposed closer to a rear touch panel (4) than to a display panel (2a) in the front-rear direction of a housing (20). The first antenna (31) is offset from the rear touch panel (4) in the direction perpendicular t...
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WO/2012/166988 |
A method of matching a player of a multi-player game with a remote participant includes recognizing the player, automatically identifying an observer within a threshold proximity to the player, using an identity of the observer to find o...
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WO/2012/162801 |
A system and method for coordinating a series of health related tasks for a chronic disease management in interaction with a patient device comprising: a task rule set customized for each patient of a plurality of patients registered wit...
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WO/2012/166639 |
Described herein are methods and systems for providing personalized information for a non-acquired asset. The personalized information can be based on data related to the user's friends, friends of the user's friends, and the user. In on...
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WO/2012/165315 |
Provided is a program for allowing a computer game system to perform functions comprising: a durability value acquisition means for acquiring a durability value, the value indicating the degree of durability of an object that is arranged...
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WO/2012/167275 |
Systems and methods for a flexible, dynamically configurable, process of connecting together modules or elements of a hybrid game having an entertainment game component and a gambling game component over a wide area network or the Intern...
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WO/2012/166456 |
Systems and methods for incorporating online user generated media content (e.g., videos) into an interactive video gaming environment are provided. Reward or penalty media assets generated by users are stored on a remote server. A player...
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WO/2012/167025 |
A system and method for musical training allows users to visually and aurally associate musical notes. The system allows user input to designate musical notes and instruments on which those notes are to be played. Users can spell words a...
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WO/2012/166772 |
Gestures of a computer user are observed with a depth camera. A first gesture of the computer user is identified as one of a plurality of different action selection gestures, each action selection gesture associated with a different acti...
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WO/2012/166649 |
A system and method are described for initiating a turn-based game before the entire set of users to participate in the turn-based game have been identified. For example, a first user may initiate a turn-based game having a plurality of ...
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WO/2012/165278 |
Provided is a game program that advances play not only competitively but also cooperatively. The invention is a game program in which multiple player characters can move within a virtual space and compete for the total scores given to ea...
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WO/2012/166908 |
In a method of operating an electronic gaming system including a machine- implemented two player symmetric game between a human user and the machine- implemented electronic game value is received from a human user of a machine- implement...
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WO/2012/162836 |
There is described herein a virtual Bingo game using an event to interactively play the game. The Bingo card is made up of an N x N matrix of sections, each section describing an occurrence that may or may not take place during the event...
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WO/2012/166988 |
A method of matching a player of a multi-player game with a remote participant includes recognizing the player, automatically identifying an observer within a threshold proximity to the player, using an identity of the observer to find o...
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WO/2012/166243 |
A multiplayer gaming system for wagering games where non-final sets of indicia may be associated with an offer price for sale to other players. A non-final set of indicia may be created by a first player playing a wagering game offered b...
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WO/2012/166772 |
Gestures of a computer user are observed with a depth camera. A first gesture of the computer user is identified as one of a plurality of different action selection gestures, each action selection gesture associated with a different acti...
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WO/2012/162838 |
There is described herein a virtual betting game where performance is tied to features other than amounts of money won. Performance may be measured using a metric directly related to how accurate the selected bets are, independently of h...
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WO/2012/165417 |
A display unit (201) displays on a screen an image representing the appearance of a character arranged inside a virtual space from a viewpoint arranged inside the virtual space. A movement unit (202) moves the viewpoint inside the virtua...
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WO/2012/166908 |
In a method of operating an electronic gaming system including a machine- implemented two player symmetric game between a human user and the machine- implemented electronic game value is received from a human user of a machine- implement...
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WO/2012/166684 |
Gestures of a computer user are observed with a depth camera. A trace gesture of the computer user is identified and an action performable within an interactive interface is selected based on the shape of the trace gesture.
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WO/2012/166684 |
Gestures of a computer user are observed with a depth camera. A trace gesture of the computer user is identified and an action performable within an interactive interface is selected based on the shape of the trace gesture.
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WO/2012/164786 |
M instances of player identification information is extracted from a plurality of instances of player identification information in a non-volatile memory according to a given rule and dumped to a main memory (S10). N instances of player ...
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WO/2012/162819 |
The present invention provides tools for 2-D and 3-D visualization of exterior and interior environment information based on the architecture of buildings. Applications of the visualization are also described, including, for example, gam...
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WO/2012/166680 |
Gestures of a computer user are observed with a depth camera. A throwing gesture of the computer user is identified and an aiming vector is calculated from a path of a left and/or right hand during the throwing gesture. An interface acti...
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WO/2012/161102 |
For each of a plurality of rendering objects to be used to generate a screen to be provided for a client device, identification information and detailed information indicating data necessary for rendering are acquired. By referring to de...
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