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Patent Searching and Data


Matches 251 - 300 out of 22,816

Document Document Title
WO/2012/136877
A method for controlling mobile applications by using a positioning system. In the method the allowed directions of movement are limited to predetermined directions. The method is configured to select one of the predetermined directions ...  
WO/2012/137872
The present invention provides a game system and the like for further encouraging a player to participate in a shop management game in which an amount of remuneration is obtained as a result of a user viewing information regarding a prod...  
WO/2012/132563
The invention comprises: an air-discharging device that discharges air from a discharging port; a processing unit for performing the processing that moves an object inside an object space; an air-discharging device control unit for contr...  
WO/2012/132749
This stereoscopic display device includes: a stereoscopic display unit (13) that displays an instruction-providing stereoscopic image; a touch sensor (16) arranged on the display screen of the stereoscopic display unit (13); a spatial se...  
WO/2012/133051
A game system (1) comprises a center server (3), and a plurality of game terminals (GT) which are capable of connecting to the center server (3) via a network (5). The game system provides ranking information using game results of each o...  
WO/2012/129599
A method of managing transactions related to a series of events involving a plurality of user computers (4) networked together, wherein the transactions are managed in accordance with a transaction protocol, a protocol status of each use...  
WO/2012/133673
The action of an operation character set as an operation target for a player is controlled according to an operation performed by a player with respect to the operation character, the action of a control character which is to perform an ...  
WO/2012/131961
A mobile terminal (N4) belonging to a plurality of groups (G1, G2) which implement distributed processing carries out distributed processing (1b) in one of the groups (G1). If the mobile terminal (N4) receives, from a mobile terminal (N1...  
WO/2012/132770
A reference timing acquisition means (74) acquires, from a means (70) for associating and storing the orientation of a display means (22) with a reference timing which indicates the reference timing at which a user should perform a game ...  
WO/2012/126103
Disclosed herein are systems and methods for gesture capturing, detection, recognition, and mapping them into commands which allow one or many users to interact with electronic games or any electronic device interfaces. Gesture recogniti...  
WO/2012/128190
The present technology relates to an information processing device and method, program, recording medium, and information processing system which use a plurality of apparatuses connected to a network in order to be able to achieve functi...  
WO/2012/127327
Temporal control of a virtual environment may be provided. Content may be provided for presentation to a user. The content may be provided in a forward sequence. The content may include views of the virtual environment. A signal may be r...  
WO/2012/127732
Provided is a game device that provides a high level of excitement and allows character trades that resolve the frustrations that conventionally arise during trades between players. The game device is provided with an owned card storage ...  
WO/2012/128945
A gaming system and method that analyzes and evaluates a player's play input in accordance with a statistically optimal play and generates an acknowledgement where the play input is consistent with an optimum play in response to a partic...  
WO/2012/126165
Disclosed is an exercise game device, comprising: either a computer or a television (1) equipped with a game cartridge box (2) and a stepping pad (4) having buttons for different step directions. The computer or television (1) equipped w...  
WO/2012/125604
Gaming machines utilize the output of random number generators (RNGs) in the presentation of games, wherein one or more of the RNGs is each assigned to a single player. Each uniquely assigned RNG is used to determine the outcome of the g...  
WO/2012/125630
Gaming machines or devices utilize the output of random number generators (RNGs) in the presentation of games, wherein one or more of the RNGs are each assigned to a single player. Each uniquely assigned RNG is used to determine the outc...  
WO/2012/125630
Gaming machines or devices utilize the output of random number generators (RNGs) in the presentation of games, wherein one or more of the RNGs are each assigned to a single player. Each uniquely assigned RNG is used to determine the outc...  
WO/2012/123780
Disclosed is a method for generating a game level as a function of musical parameters. These parameters comprise the rhythm, the recurrence of motifs, their tonality and the instrumental timbres. The disclosure also pertains to a game co...  
WO/2012/125604
Gaming machines utilize the output of random number generators (RNGs) in the presentation of games, wherein one or more of the RNGs is each assigned to a single player. Each uniquely assigned RNG is used to determine the outcome of the g...  
WO/2012/122231
A gaming platform is presented where various types of non-game domains can be incorporated into a game as a game component. Two or more domains, possibly a website, can become a territory within an online game where players cooperate or ...  
WO/2012/121434
Disclosed are a basketball game device, and a network basketball game method and device using the basketball game device. The present invention comprises: an image light interception unit; an identification unit; a central processing uni...  
WO/2012/122280
Transmedia experience engines are described having a transmedia server capable of delivering synchronized content streams of a story to multiple devices of a single user, or even to multiple users. The transmedia server can be coupled to...  
WO/2012/122293
Augmented reality (AR) mission generators are described that generate missions based on environmental data separate from a user's location. The environmental data can be obtained from a user's mobile device or using other sensors or thir...  
WO/2012/122231
A gaming platform is presented where various types of non-game domains can be incorporated into a game as a game component. Two or more domains, possibly a website, can become a territory within an online game where players cooperate or ...  
WO/2012/120824
The game control device of an embodiment is equipped with: a storage means for storing player character ability scores associated with identification information for each player; a first match-executing means for executing a first match,...  
WO/2012/116433
The present document describes a system and method for controlling the movements of a motion platform in real-time based on the movements of a remote subject. For example, the user of the motion platform may experience movements/vibratio...  
WO/2012/117156
An approach is provided for presenting a global view of desired information at specific locations that correspond to the desired information with respect to a start position. An element of a user interface receiving a search parameter en...  
WO/2012/117848
The purpose of the invention is to improve control of the moving velocity of an action-indicating marker when a lag occurs in the timing of an action-time detection. The invention is a game machine, in which an object (60) travels back a...  
WO/2012/115384
The present invention relates to a game system comprising game content stored as a game DB, wherein the game content allows a game to proceed only when a user makes a motion corresponding to the required condition of an exercise. The sys...  
WO/2012/115384
The present invention relates to a game system comprising game content stored as a game DB, wherein the game content allows a game to proceed only when a user makes a motion corresponding to the required condition of an exercise. The sys...  
WO/2012/114418
An aiming cursor display unit (221) displays, in the aiming cursor display region (DM1) of a display unit (211), an aiming cursor for determining the position in the game space where an action is to be applied on a ball object (BL). A ma...  
WO/2012/111434
A game device (10) sets a standard strength (P) constituting a reception signal strength enabling communication which is stable at a range (radio wave coverage range) over which radio waves are carried from a wireless relay device (20), ...  
WO/2012/111198
Provided is a game device with strong entertainment value, with which it is possible to achieve bodily input operations (baseball game sign operations, etc.), while reducing processing load. A game device comprises: a manager character d...  
WO/2012/111622
The present invention enables the modeling of a movement of a model closer to a real movement while reducing the variables required for specifying the movement when modeling a movement at each limb connected to a torso. The movement of a...  
WO/2012/112402
Human body motion is represented by a skeletal model derived from image data of a user. Skeletal model data may be used to perform motion recognition and/or similarity analysis of body motion. An example method of motion recognition incl...  
WO/2012/111621
In the present invention, motion data is generated that is interposed between two movements so that the two different movements of an object executed continuously and containing a rotation movement are smoothly connected. From each frame...  
WO/2012/111322
Provided is a game system which can restrict a build-up of game stages that cannot be completed, while also restricting opportunities for other users to play a game stage created by a user from being limited. A game system (1) is provide...  
WO/2012/112402
Human body motion is represented by a skeletal model derived from image data of a user. Skeletal model data may be used to perform motion recognition and/or similarity analysis of body motion. An example method of motion recognition incl...  
WO/2012/107739
Methods of and apparatus for providing video game content to a user of a client device (2), the client device (2) being connected to a remote server (3) via a telecommunications network, a method comprising: storing video game background...  
WO/2012/108580
The present invention relates to a 4D theater chair. Particularly, first, second, and third ascending/descending movement units (11, 12, and 13) are disposed in parallel at three positions, which are the central portion of one side, and ...  
WO/2012/107739
Methods of and apparatus for providing video game content to a user of a client device (2), the client device (2) being connected to a remote server (3) via a telecommunications network, a method comprising: storing video game background...  
WO/2012/106978
A method for controlling man-machine interaction is disclosed. A user controls an avatar in a virtual environment to implement a corresponding, permissible virtual action by implementing a permissible user micro-action, including the fol...  
WO/2012/103636
Systems and methods of multi-participant interactive experiences are disclosed. Participants located location can interact with one another and share gaming, educational and other experiences. The system includes a coordination node to c...  
WO/2012/105836
Described is a game board for playing a game supported by a tablet computer having a display, wherein the game board includes a playing field and accommodation means for accommodating the computer, wherein the playing field comprises one...  
WO/2012/105836
Described is a game board for playing a game supported by a tablet computer having a display, wherein the game board includes a playing field and accommodation means for accommodating the computer, wherein the playing field comprises one...  
WO/2012/105962
In accordance with an example embodiment of the present invention, a method comprising: receiving at least one request for generating a challenge from at least one device; generating the challenge with at least two components; transmitti...  
WO/2012/106070
Use of a 3D environment model in gameplay is described. In an embodiment, a mobile depth camera is used to capture a series of depth images as it is moved around and a dense 3D model of the environment is generated from this series of de...  
WO/2012/106070
Use of a 3D environment model in gameplay is described. In an embodiment, a mobile depth camera is used to capture a series of depth images as it is moved around and a dense 3D model of the environment is generated from this series of de...  
WO/2012/105098
Provided is a controller support device enabling a user to charge a controller using a simple operation. A support device (10) is a support device for supporting a controller (90) having, on left and right sides, grip units (91) that are...  

Matches 251 - 300 out of 22,816