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Title:
投機的物理モデリングと目的に基づく人工知能との組み合わせ
Document Type and Number:
Japanese Patent JP2011513009
Kind Code:
A
Abstract:
In one embodiment, the present invention includes a method for identifying a deformable object of a scene of a computer game that is visible by an artificial intelligence (AI) character of the game, requesting a speculative physics simulation associated with the deformable object to determine a result of an action to the deformable object by the AI character, and selecting an action to be performed by the AI character, where the selection is based at least in part on the speculative physics simulation. Other embodiments are described and claimed.

Inventors:
Puzzol, David
Kunze, Aaron
Morrison, Teresa
Application Number:
JP2010549945A
Publication Date:
April 28, 2011
Filing Date:
March 20, 2009
Export Citation:
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Assignee:
INTEL CORPORATION
International Classes:
A63F13/00; A63F13/10
Domestic Patent References:
JP2001005990A2001-01-12
JPH08299597A1996-11-19
JPH078632A1995-01-13
JP2001005990A2001-01-12
JPH08299597A1996-11-19
JPH078632A1995-01-13
Other References:
JPN6013015224; 実例で学ぶゲームAIプログラミング 初版第1刷, 20070926, P.364-378, 株式会社オライリー・ジャパン
JPN6013015224; 実例で学ぶゲームAIプログラミング 初版第1刷, 20070926, P.364-378, 株式会社オライリー・ジャパン
CSNB200801068001; 実例で学ぶゲームAIプログラミング 初版第1刷, 20070926, P.364-378, 株式会社オライリー・ジャパン
Attorney, Agent or Firm:
Longhua International Patent Service Corporation