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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014158878
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of appropriately specifying an operation content including a variety of internal winning states without consuming a storage area of a memory excessively, and without causing excessive enlargement of a control load of a CPU.SOLUTION: A game machine performs lottery processing for comparing a random number RND acquired at a predetermined timing during a game with a lottery value stored in a lottery value table DATi, and determines whether or not to generate a game state advantageous to a player. The game machine includes a main control part 50 for controlling a game operation comprehensively, and a sub control part 51 for performing a performance operation based on a control command received from the main control part. Part of bit data of a control command specifying a lottery result of the lottery processing and a test signal specifying the lottery result of the lottery processing and output to a test machine of a testing organization are shared.

Inventors:
NAGASO YUSUKE
Application Number:
JP2014044826A
Publication Date:
September 04, 2014
Filing Date:
March 07, 2014
Export Citation:
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Assignee:
FUJISHOJI CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2008245696A2008-10-16
JP2002018025A2002-01-22
JP2007275179A2007-10-25
JP2008212263A2008-09-18
JP2003126499A2003-05-07
JP5502942B22014-05-28
Attorney, Agent or Firm:
Seiichi Nonaka



 
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