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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014158923
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine in which a game property can be enjoyed without a sense of incompatibility, the game machine having such a game property that a player is caused to play a game without recognizing a bonus game state.SOLUTION: In the case where one medal is thrown in under an MB game state, a sub control circuit of the game machine causes speakers 9L, 9R to emit the same throw-in sound as a throw-in sound which is emitted in the case where three medals are thrown in. Namely, even in the MB game state, the same throw-in sound as that in a non-bonus game state (game states RT0 to RT4) is emitted in a pseudo manner, thereby preventing a player from knowing a transition from the non-bonus state to the MB game state from the throw-in sound.

Inventors:
TAKAMOTO JOJI
Application Number:
JP2014050494A
Publication Date:
September 04, 2014
Filing Date:
March 13, 2014
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2009247801A2009-10-29
JP2009183370A2009-08-20
JP2009207813A2009-09-17
JP2009000150A2009-01-08
JP2007000229A2007-01-11
JP5502926B22014-05-28
JP2006334134A2006-12-14
JP2005334019A2005-12-08
JP2009247801A2009-10-29
JP2009183370A2009-08-20
JP2009207813A2009-09-17
JP2009000150A2009-01-08
JP2007000229A2007-01-11
Attorney, Agent or Firm:
Hiroaki Sakai



 
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