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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015136471
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a technique with which a main control part can accurately determine whether or not an advantageous state by a supportive performance is started.SOLUTION: A game machine 10 includes a main control part 31, and a sub control part 51. The main control part 31 executes control of a start and stop of rotation of reels, lottery of a winning combination, putout of game media and the like, and further executes a lottery whether or not executing an advantageous state by a supportive performance. The sub control part 51 causes a performance part 15 to execute the supportive performance for supporting winning of a bell. Further, the main control part 31 sets a start freeze period in a game in which the advantageous state is started, and, during the period, executes a prescribed reel performance (a display of a combination of white 7 symbols). In this game machine 10, the lottery on whether or not the advantageous state is executed is executed by the main control part 31, so that the main control part 31 can accurately determine that the advantageous state by the supportive performance has been started.

Inventors:
KATAYAMA SHIN
Application Number:
JP2014009207A
Publication Date:
July 30, 2015
Filing Date:
January 22, 2014
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2013106867A2013-06-06
JP2013192800A2013-09-30
JP2014094050A2014-05-22
JP2013215345A2013-10-24
JP2013070958A2013-04-22
JP2009172170A2009-08-06
JP2014036725A2014-02-27
Attorney, Agent or Firm:
Junichi Omori
Ori Akira
Hiroki Yamada
Masayoshi Sekine
Teppei Nakamura
Ayako Kaneko
Nozomi Yoshida
Shintaro Kanayama



 
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