Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015139549
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To reliably detect quick movements regarding sensors in a game machine provided with a plurality of sensors.SOLUTION: A game machine is provided with an input/output part 20A of a sensor for detecting quick movements and input/output parts 20B and 20C of a sensor for detecting normal movements. In the game machine reading data from the input/output parts 20A, 20B, 20C at a regular interval T, data is read in order of the input/output part 20A, the input/output part 20B, the input/output part 20A, the input/output part 20C,.... A reading cycle TA of the input/output part 20A is 2×T and shorter than a reading cycle 4×T of the input/output parts 20B, 20C, so that the sensor of the input/output part 20A can detect quick movements.
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Inventors:
SHIBAGAKI TAKASHI
Application Number:
JP2014013864A
Publication Date:
August 03, 2015
Filing Date:
January 29, 2014
Export Citation:
Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2012157713A | 2012-08-23 | |||
JP2002210178A | 2002-07-30 | |||
JP2003079824A | 2003-03-18 | |||
JP2006346300A | 2006-12-28 | |||
JP2012125344A | 2012-07-05 | |||
JP2007050109A | 2007-03-01 |
Attorney, Agent or Firm:
Kenichi Oki
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