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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015173744
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine having new amusement by offering a goal to be aimed at and a change to a player, and by granting privilege, such as an additional specialization zone.SOLUTION: A main control part 100 executes an AT game in S2070 when starting the AT game in S2060. In S2080, a value obtained by adding a number of increases and decreases L to a number of increases M is calculated, and the value is newly set to be M. It is determined whether the number of increases M is equal to or more than a predetermined number N in S2090, and a shift to S2110 is performed to play an additional specialization game with satisfaction of conditions as an opportunity. The number of increases and decreases L is added to the number of increases M in S2120, and it is determined whether the additional specialization game is completed in S2130. When the additional specialization game is not completed, the additional specialization game is continued. In the meantime, when the additional specialization game is completed, a shift to S2140 is performed, a lottery of a sum value K is held, and return to S2070 is performed to continue the AT game with a value obtained by adding the sum value K to the predetermined number N as a new predetermined number N in Step S2150.

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Inventors:
KIYOTA SHOGO
Application Number:
JP2014050736A
Publication Date:
October 05, 2015
Filing Date:
March 13, 2014
Export Citation:
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Assignee:
NET CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2011160844A2011-08-25
JP2005124662A2005-05-19
JP2013188610A2013-09-26
JP2012152243A2012-08-16
JP2013223615A2013-10-31
JP2013146417A2013-08-01
JP2005000458A2005-01-06