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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015223243
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To reduce time lag until an external signal is outputted as much as possible by making it possible to determine whether or not to output the external signal according to a hitting without increasing the number of winning areas.SOLUTION: When stop operation is performed in a freeze correct answer hitting while a replay is won, freeze is generated; during the freeze, pseudo rotation of rotation reels 61 to 63 is performed as an operation signal of a start switch 20 is inputted, and the rotation reels 61 to 63 are pseudo-stopped by using drawing-in and kicking processing equivalent to an original game as operation signals of stop switches 31 to 33 are inputted. In so doing, symbol combination associated with any of replay is displayed. In a pseudo game, outputting AT operation signals is determined when stop operation is performed in pseudo game correct answer hitting determined by a hitting lottery.

Inventors:
KATAYAMA SHIN
Application Number:
JP2014108675A
Publication Date:
December 14, 2015
Filing Date:
May 27, 2014
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2014050571A2014-03-20
JP2014094054A2014-05-22
JP2014083154A2014-05-12
JP2014046130A2014-03-17
JP2014124419A2014-07-07
Attorney, Agent or Firm:
Go Ishii



 
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