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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016054922
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which can reduce troublesomeness that a mode of stop operation by an occurrence of performance notifying a mode of the stop operation is limited.SOLUTION: In a main board 10, every time in a game where a normal replay A is won, stop operation is performed in a specific shooting order 1, a constant value "1" is added up to a second specific counter 195B. When stop operation is performed in a non-specific shooting order in a game where the normal replay A is won, a second specific counter 195B is set to an initial value, signal processing is performed on the basis that the second specific counter 195B has reached threshold "2". In a sub board 20, when the second specific counter 195B is "1" in the case that the signal processing is not performed by the main board 10 in the game where the normal replay A is won, specific notification performance notifying that the stop operation is performed in the non-specific shooting order is executed; until the second specific counter 195B reaches "1", the specific notification performance is not executed.SELECTED DRAWING: Figure 22

Inventors:
YAMAMOTO TAKASHI
MATSUDA TAISUKE
ITO MASAHIRO
SUGIURA MASATO
HIDAKA SHIGEYUKI
KOBAYASHI AKIHIRO
SEMURA JUNICHI
TSUBOI TOSHIKI
YAMAGUCHI TAKEHIRO
Application Number:
JP2014183364A
Publication Date:
April 21, 2016
Filing Date:
September 09, 2014
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2014121435A2014-07-03
JP2012024221A2012-02-09
JP2012019860A2012-02-02
JP2014064839A2014-04-17
JP2014046017A2014-03-17
JP2014050571A2014-03-20
JP2012183129A2012-09-27
JP2011234965A2011-11-24
Attorney, Agent or Firm:
Hiroaki Hara
Kenichi Takeuchi



 
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