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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016055008
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To suitably perform inputting processing (addition processing of a bet number, and addition processing of a storage number).SOLUTION: When a medal(s) (token) is inputted, an addition of a storage number or a bet number is performed. When a bet switch is operated, on the basis of a bet number corresponding to the bet switch and an already existing bet number, the bet number that can be added is calculated (steps S281 to S287). If a storage number is the bet number that can be added or more, the value of the bet number is stored in a prescribed storage area (at step S292, "Yes"), and if the storage number is less than the bet number that can be added, the value of the storage number is stored in the prescribed storage area (step S293). If the value stored in the prescribed storage area is "1" or more, a) 1 addition processing in which the bet number is added by "1" (step S296), and b) processing to subtract the value stored in the prescribed storage area by "1" after performing the 1 addition processing (step S298) are performed repeatedly until the value stored in the prescribed storage area becomes "0".SELECTED DRAWING: Figure 36

Inventors:
OBATA NAOTERU
YOSHINO JUNICHI
MATSUDA KENJI
NAKANOWATARI TAKUYA
Application Number:
JP2014185046A
Publication Date:
April 21, 2016
Filing Date:
September 11, 2014
Export Citation:
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Assignee:
SAMMY CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2012187387A2012-10-04
JPH11309241A1999-11-09
JP2010184012A2010-08-26
JP2009285417A2009-12-10
JP2010011955A2010-01-21
JP2011250909A2011-12-15
JP6120285B22017-04-26
JP5911031B22016-04-27
Attorney, Agent or Firm:
Tadashi Nakamura



 
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