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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016093443
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing amusement of players by a notification with respect to an increase of a period that can be controlled in an advantageous game state.SOLUTION: A sub control CPU divides the determined number of additional games G0 into a first notification number of games G1 and a second notification total number of games G2, and notifies each number of games G1, G2 separately. And, the sub control CPU is configured to perform, prior to a notification (a first notification presentation) of the first notification number of games G1, a first predictive presentation for notifying that a notification of the first notification number of games G1 may possibly be made, and prior to a notification (a second notification presentation) of the second notification total number of games G2, a second predictive presentation for notifying that a notification of the second notification total number of games G2 may possibly be made.SELECTED DRAWING: Figure 48

Inventors:
TAKAHASHI HIDEAKI
Application Number:
JP2014233095A
Publication Date:
May 26, 2016
Filing Date:
November 17, 2014
Export Citation:
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Assignee:
NEWGIN CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2014161588A2014-09-08
JP2013208210A2013-10-10
JP2012100916A2012-05-31
JP2014150890A2014-08-25
JP2014023909A2014-02-06
JP2014050554A2014-03-20
JP2013099563A2013-05-23
Attorney, Agent or Firm:
Makoto Onda
Hironobu Onda



 
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