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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016093683
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine improved better than the prior art in the interest for an image display to vary in association with a reel.SOLUTION: A sub CPU transits to an ART state on condition that a specific condition holds in a high RT state, and stops and displays a decorative pattern, which is variably displayed by image display means, in a specific mode. On condition that a predetermined special condition holds, the sub CPU shifts the variation pattern of the decorative pattern into a special variation zone determined by a lottery. When the decorative pattern is stopped and displayed in a specific mode on the basis of the variation pattern drawn, the sub CPU shifts into the ART state, even if the special condition does not hold.SELECTED DRAWING: Figure 108

Inventors:
FUJISHITA TATSUMI
SHUDO SHIGERU
OMORI KAZUTO
ITO TAKAHIRO
MATSUSHITA SHINSUKE
MIURA KAZUAKI
SAWADA TAKESHI
ENDO ATSUSHI
SEKINE HIDESUKE
Application Number:
JP2016028879A
Publication Date:
May 26, 2016
Filing Date:
February 18, 2016
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2013183821A2013-09-19
JP2013085849A2013-05-13
JP2012210327A2012-11-01
Attorney, Agent or Firm:
Toshio Kanata
Takimoto Torazo
Katsutoshi Shiozawa
Toshiki Ichihashi



 
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