Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016093683
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine improved better than the prior art in the interest for an image display to vary in association with a reel.SOLUTION: A sub CPU transits to an ART state on condition that a specific condition holds in a high RT state, and stops and displays a decorative pattern, which is variably displayed by image display means, in a specific mode. On condition that a predetermined special condition holds, the sub CPU shifts the variation pattern of the decorative pattern into a special variation zone determined by a lottery. When the decorative pattern is stopped and displayed in a specific mode on the basis of the variation pattern drawn, the sub CPU shifts into the ART state, even if the special condition does not hold.SELECTED DRAWING: Figure 108
Inventors:
FUJISHITA TATSUMI
SHUDO SHIGERU
OMORI KAZUTO
ITO TAKAHIRO
MATSUSHITA SHINSUKE
MIURA KAZUAKI
SAWADA TAKESHI
ENDO ATSUSHI
SEKINE HIDESUKE
SHUDO SHIGERU
OMORI KAZUTO
ITO TAKAHIRO
MATSUSHITA SHINSUKE
MIURA KAZUAKI
SAWADA TAKESHI
ENDO ATSUSHI
SEKINE HIDESUKE
Application Number:
JP2016028879A
Publication Date:
May 26, 2016
Filing Date:
February 18, 2016
Export Citation:
Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2013183821A | 2013-09-19 | |||
JP2013085849A | 2013-05-13 | |||
JP2012210327A | 2012-11-01 |
Attorney, Agent or Firm:
Toshio Kanata
Takimoto Torazo
Katsutoshi Shiozawa
Toshiki Ichihashi
Takimoto Torazo
Katsutoshi Shiozawa
Toshiki Ichihashi