Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017029478
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To suppress inconvenience in which the last part of a music piece in a specific performance cannot be reproduced easily.SOLUTION: In a configuration including scenario information determination means (S602) for determining scenario information for prescribing one or a plurality of continuous games for executing a specific performance, performance execution means (a liquid crystal display device, a speaker and the like) for executing the specific performance in a game prescribed by the scenario information, and sound processing means (a sound source IC 431) for reproducing a specific sound in a game in which the specific performance is executed, the sound processing means is allowed to reproduce the specific sound continuously in a series of games in which the specific performance is executed.SELECTED DRAWING: Figure 29

Inventors:
MORIMOTO MAKOTO
SASE HIROHISA
NAKANO RIO
Application Number:
JP2015153555A
Publication Date:
February 09, 2017
Filing Date:
August 03, 2015
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2009034352A2009-02-19
JP2014018595A2014-02-03
JP2015153556A2015-08-24
JP2014221260A2014-11-27
JP2007209489A2007-08-23
JP2002282410A2002-10-02
JP2002306670A2002-10-22
JPH10277203A1998-10-20
Attorney, Agent or Firm:
Hitoshi Suzuki
Masato Ikeda



 
Previous Patent: OPHTHALMIC LASER TREATMENT APPARATUS

Next Patent: GAME MACHINE