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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018061697
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a new timer notice capable of increasing game amusement.SOLUTION: A game machine comprises: an image display device capable of displaying an image; acquisition means for acquiring determination information in accordance with establishment of an acquisition condition; determination means for determining whether or not a predetermined special game is executed on the basis of the determination information in which a start condition is established; symbol variation display means for performing a variable display of a symbol, on the basis of a determination result by the determination means; holding storage means for holding the determination information acquired during the symbol variation display by the symbol variation display means; timer means for measuring the remaining time to a specific performance to be performed during the variation display of the symbol which is related to any determination information stored in the holding storage means, using a predetermined timing during the variable display of the symbol by the symbol variation display means as a start point; and timer display control means for displaying a timer on the basis of the remaining time measured by the timer means in the image display device.SELECTED DRAWING: Figure 34

Inventors:
SUZUKI MASACHIKA
AMANO TAKAYUKI
Application Number:
JP2016201684A
Publication Date:
April 19, 2018
Filing Date:
October 13, 2016
Export Citation:
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Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2016101184A2016-06-02
JP2013000140A2013-01-07
Attorney, Agent or Firm:
Hitoshi Suzuki
Masato Ikeda



 
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