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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018140107
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of suitably reserving and storing a lottery result up to a predetermined upper-limit value.SOLUTION: When the number of reservation times of a right of each unit game relating to each special pattern reaches the maximum number of times (the upper limit of the number of reservation times), an appearance probability of a reservation fill-up performance is configured to be different according to how many times the number of reservation times reaches the maximum number of times within a predetermined period. Therefore, within the predetermined period, when the number of reservation times to each special pattern reaches the upper limit again, a suggestive performance easily appears as compared with the last time when the number of reservation times reaches the upper limit, such that a player can face a game for shooting game balls while aiming at entering a starting device relating to each special pattern with a purpose for increasing the number of reservation times to each special pattern.SELECTED DRAWING: Figure 22

Inventors:
KUMAKI AKIRA
KAMIYA TOMOYOSHI
NISHIMURA TOSHINARI
GOTO TAKESHI
Application Number:
JP2017037788A
Publication Date:
September 13, 2018
Filing Date:
February 28, 2017
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Attorney, Agent or Firm:
Toshiyuki Nakamura



 
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