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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018158033
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine for reducing data capacity.SOLUTION: A game machine includes: a performance illumination device including a plurality of light-emitting elements capable of emitting different colors; performance determination means for determining a performance following progress of a game; storage means for storing a table of illumination patterns composed by a plurality of instructions for controlling emission modes of light-emitting elements; and performance execution means for allowing each of the plurality of light-emitting elements to emit light in an emission mode corresponding to an illumination pattern corresponding to a determined performance by analyzing an instruction shown in the table of illumination patterns corresponding to a determined performance for each of the plurality of light-emitting elements. The illumination patterns include periodical illumination patterns in which luminance of the light-emitting elements changes periodically, start timing of the periodical illumination patterns differs for each of the plurality of light-emitting elements, and a table commonly used for the plurality of light-emitting elements is included in the table of periodical illumination patterns.SELECTED DRAWING: Figure 13

Inventors:
FUJISHIRO TSUTOMU
UEDA TAKAHIRO
Application Number:
JP2017058123A
Publication Date:
October 11, 2018
Filing Date:
March 23, 2017
Export Citation:
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Assignee:
HEIWA CORP
International Classes:
A63F7/02; A63F5/04
Domestic Patent References:
JP2010029548A2010-02-12
JP2013052038A2013-03-21
JP2013066516A2013-04-18
JP2016083055A2016-05-19
JP2010178800A2010-08-19
Attorney, Agent or Firm:
Aomi patent office



 
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