Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018175173
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of providing high performance effects, while suppressing an amount of data by a novel image performance having both advantages of a moving image and a still image.SOLUTION: The game machine can partially display a specific image 142 that does not move when being displayed on a display device, in a movable specific area 143a capable of moving a display screen of the display device capable of displaying various images. For example, the game machine disposes the specific image 142 in front of a prescribed image 141 such as a background image, where the specific image 142 is configured to have a first transmissivity (e.g., 0%) in the inside of the movable specific area 143a, and have a second transmissivity (e.g., 100%) in the outside of the movable specific area 143a. This configuration partially displays the specific image 142 only in the inside of the movable specific area 143a and displays the background image 141 in an area outside the movable specific area 143a so as to display the specific image 142 comprising static images, just like a moving image. Further, this configuration can suppress an amount of data compared with a case where a preview image is comprised of a moving image.SELECTED DRAWING: Figure 20

Inventors:
MAEDA JUNYA
KANI AKIHIRO
Application Number:
JP2017076910A
Publication Date:
November 15, 2018
Filing Date:
April 07, 2017
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
FUJISHOJI CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2014147409A2014-08-21
JP2007007264A2007-01-18
Attorney, Agent or Firm:
Patent business corporation Yato patent office