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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019030791
Kind Code:
A
Abstract:
To improve taste of a game by executing a read-ahead performance in a mode causing a player to clearly recognize the read-ahead performance.SOLUTION: (a) A Pachinko machine 1 is wholly bright and boisterous due to display performances of a game board-side liquid crystal display device 1400 and an upper tray-side liquid display device 244, and flash of decoration lamps, until a blackout read-ahead performance is started. (b) When the blackout read-ahead performance is started, all the performances break off other than a performance by a door lower right rotating body 270A among currently-executing visible performances, so that the Pachinko machine 1 becomes a wholly dark state. For each variation, the Pachinko machine executes a performance of swinging the door lower right rotating body 270A until a variation subject to the read-ahead based on a lottery result is started. The door lower right rotating body 270A swings, while emitting multihued light. Consequently, while the blackout read-ahead performance is executed, the Pachinko machine can attract the player's attention to the performance by the door lower right rotating body 270A so as to enhance the player's feeling of expectation for a jackpot.SELECTED DRAWING: Figure 118

Inventors:
ICHIHARA TAKAAKI
ABE TAKUYA
Application Number:
JP2018226890A
Publication Date:
February 28, 2019
Filing Date:
December 03, 2018
Export Citation:
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Assignee:
DAIICHI SHOKAI KK
International Classes:
A63F7/02
Domestic Patent References:
JP2013180092A2013-09-12
JP2014117514A2014-06-30
JP2011167215A2011-09-01
JP2013066654A2013-04-18



 
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