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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019033787
Kind Code:
A
Abstract:
To improve presentation effect and thereby to improve amusement of games.SOLUTION: (a) In a first suggestion presentation, a plurality of presentation symbols "1, 2, 3, 4 and 5" are identification displayed as presentation symbols 210a, 210b and 210c that may be stop displayed at stop positions. Then, one of the plurality of presentation symbols that is identification displayed in the first suggestion presentation (in this case, "1") is stop displayed. (e) In the next suggestion presentation, from among the plurality of presentation symbols that are identification displayed in the first suggestion presentation, presentation symbols "2, 3, 4 and 5" excluding the presentation symbol stop displayed in a variable display that performed the first suggestion presentation are to be identification displayed.SELECTED DRAWING: Figure 52

Inventors:
YAMAGUCHI TAKAHIRO
IKEDA TAKAHIRO
TAMURA KENJI
MATSUZUKA HYUMA
Application Number:
JP2017155330A
Publication Date:
March 07, 2019
Filing Date:
August 10, 2017
Export Citation:
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Assignee:
HEIWA CORP
International Classes:
A63F7/02
Domestic Patent References:
JP2000084182A2000-03-28
Attorney, Agent or Firm:
Aomi patent office