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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019126683
Kind Code:
A
Abstract:
To increase interest of a game by allowing a player to bodily feel a fun of operation, while producing a game machine at a low price without providing new operation means.SOLUTION: A game machine comprises: setting change means capable of changing a setting value corresponding to setting relating to a game; and operation detection means which can detect a player's operation. Performance control means comprises: operation value calculation means which calculates an operation value as a value varying in response to the detection of the player's operation by the operation detection means; and prediction performance execution means which, when the operation detection means detects the player's operation, can execute a prediction performance of predicting and reporting the content of a predetermined performance. The prediction performance execution means varies the execution ratio of the prediction performance in response to the operation value, and the operation value calculation means calculates the operation value in response to the setting value.SELECTED DRAWING: Figure 173

Inventors:
SONODA YOSHIAKI
Application Number:
JP2018012082A
Publication Date:
August 01, 2019
Filing Date:
January 26, 2018
Export Citation:
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Assignee:
SOPHIA CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2019115550A2019-07-18
JP2019000559A2019-01-10
Other References:
"「設定操作手順(案)」", 日本遊技機工業組合提供資料(「確率設定」に関する技術資料), JPN6019045385, 7 September 2017 (2017-09-07), JP, pages 1 - 2, ISSN: 0004607298
「性能表示モニタの搭載要件(VER.107)」, JPN6021010082, 9 November 2017 (2017-11-09), JP, ISSN: 0004672263
「設定確認タイムチャート(案)/設定変更タイムチャート(案)/RWM異常時遊技停止タイムチャート(案, JPN6021010086, 5 October 2017 (2017-10-05), JP, ISSN: 0004672264
Attorney, Agent or Firm:
Goto Patent Office



 
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