Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019201940
Kind Code:
A
Abstract:
To provide a game machine capable of inhibiting a movable member in the middle of being operated from standing out in a game machine equipped with the movable member.SOLUTION: A game machine 1 includes: a first movable member 10 capable of being displaced from a first original position to a first performance position; a second movable member 20 which can be operated independently of the first movable member 10 and is capable of being displaced from a second original position to a second performance position; and performance execution means for executing a movable performance to cause the first movable member 10 to be located at the first performance position, and cause the second movable member 20 to be located at the second performance position. In executing the movable performance, the displacement of the first movable member 10 to the first performance position is started prior to the displacement of the second movable member 20 to the second performance position so that at least part of the second movable member 20 is brought into a state in which it is covered with the first movable member 10 during part of a period until the second movable member 20 is located at the second performance position.SELECTED DRAWING: Figure 5
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Inventors:
SHIMAZAKI NORIHITO
ITO HIDEKI
ITO HIDEKI
Application Number:
JP2018099295A
Publication Date:
November 28, 2019
Filing Date:
May 24, 2018
Export Citation:
Assignee:
SANEI R & D CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2013146412A | 2013-08-01 | |||
JP2013059476A | 2013-04-04 | |||
JP2015154961A | 2015-08-27 |
Attorney, Agent or Firm:
Ueno patent office