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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2020005728
Kind Code:
A
Abstract:
To provide a game machine capable of creating a big wave of ball discharge by referring to the number of remaining games of RT when controlling shift between a normal game and an advantageous game.SOLUTION: When tokens of a prescribed number two are charged in an initial state (RT0) of a game during preparation and when a variable symbol is displayed in small combination winning, a main control part 100 makes the finite prescribed game number of sections RT1 where winning probability of a replay combination is varied. The finite prescribed game number is value N in which completion is impossible in reality. When it is supposed that a shift to RT1 occurs and a bonus combination and one small combination are won in a tenth game by three-token betting, the number of remaining RT games becomes N-10, and symbols are drawn in by prioritizing a small combination, so that no bonus is won and the winning probability of replay is kept RT1. From the next game, a game state becomes an internally-won bonus, and a general game starts. The main control part 100 performs a lottery related to an instruction function as a symbol display game is executed with reference to the number of remaining RT games that is subtracted from a prescribed game number N.SELECTED DRAWING: Figure 68

Inventors:
YOSHIMURA MASANAO
Application Number:
JP2018127099A
Publication Date:
January 16, 2020
Filing Date:
July 03, 2018
Export Citation:
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Assignee:
NET CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2010207296A2010-09-24
JP2011218019A2011-11-04
JP2012055440A2012-03-22
JP2011188930A2011-09-29
JP2018079041A2018-05-24
JP2018082750A2018-05-31
JP2014183930A2014-10-02