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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2020116024
Kind Code:
A
Abstract:
To diversify a performance variation to improve the game interest when a special state is terminated on the basis of the special state being controlled to a predetermined state a predetermined number of times.SOLUTION: The predetermined state can be controlled to at least one of a first predetermined state in which the ratio of a game medium passing through a specific region is low (for example, a small hit without a V prize) and a second predetermined state in which the ratio of a game medium passing through the specific region is high (for example, small hits A-D with a V prize). A specific performance (for example, a battle performance) is also possible which suggests whether the predetermined state is controlled to the first predetermined state or the second predetermined state. The specific performance can be executed in a different execution mode depending on whether the predetermined state is controlled to the first predetermined state or the second predetermined state (for example, a battle performance (defeat) is executed in the case of a small hit without a V prize, and a battle performance (win) is executed in the case of a small hit A-D with a V prize).SELECTED DRAWING: Figure9-21

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Inventors:
OGURA TOSHIO
Application Number:
JP2019008204A
Publication Date:
August 06, 2020
Filing Date:
January 22, 2019
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02