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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2021013853
Kind Code:
A
Abstract:
To provide a game machine capable of increasing a player's degree of attention to games by preferably using sound effects such as a winning sound or a change sound.SOLUTION: When a game ball achieves a winning entrance to a start port and special information is obtained, an advanced notification is notified to advanced notification means and a corresponding winning sound is output. Further, the advanced notification is to be configured so as to be changeable to another advanced notification and a performance notification is to be configured so as to be changeable to another performance notification. When a change is made, a corresponding change sound is to be output. In addition, a change sound is configured to be the same sound as a winning sound corresponding to the advanced notification and winning sounds corresponding to the advanced notification are mutually similar. Then, if a player has a possibility of erroneously understanding a game state due to the winning sound or the change sound, at least one of the winning sound or the change sound is controlled.SELECTED DRAWING: Figure 1

Inventors:
OKAMURA GEN
ANZAI SHUICHI
Application Number:
JP2020191185A
Publication Date:
February 12, 2021
Filing Date:
November 17, 2020
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2014200253A2014-10-27
JP2013226406A2013-11-07
Attorney, Agent or Firm:
Kudou Youhei



 
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