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Title:
GAME VALUE EXCHANGE SYSTEM, GAME VALUE EXCHANGE PROGRAM, AND GAME VALUE EXCHANGE METHOD
Document Type and Number:
Japanese Patent JP2021023722
Kind Code:
A
Abstract:
To enable a user to easily exchange a game value for electronic money without requiring the user to move to the outside of a game house.SOLUTION: A game value exchange system 100 in a game house 30 where a game machine 35 and measurement means 34 for measuring an acquisition amount obtained by quantifying a game value acquired by a user at the game machine are installed comprises: issuing means 44 that is installed in the same game house as the game house in which the game machine is installed, generates exchange information for converting an exchange target amount, at least part of the measured acquisition amount, to a quantity of electronic money according to a predetermined exchange condition, and issues a user with a mediation medium in which the exchange information is recorded; giving means 61 that is installed in the same game house as the game house in which the game machine is installed and, on the basis of the exchange information read and acquired from the mediation medium, executes giving processing for giving to the user electronic money whose quantity corresponds to the exchange target amount; and summing-up means 62 for summing up given amounts of electronic money given by the giving means as a purchase amount of electronic money in the game house.SELECTED DRAWING: Figure 1

Inventors:
HOTTA JIRO
OTAKI TADANOBU
ITO TETSUYA
Application Number:
JP2019146517A
Publication Date:
February 22, 2021
Filing Date:
August 08, 2019
Export Citation:
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Assignee:
KONAMI AMUSEMENT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2001070607A2001-03-21
JP2007111171A2007-05-10
JP2006320466A2006-11-30
Attorney, Agent or Firm:
Koji Yamamoto
Keiichi Odawara