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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2021065288
Kind Code:
A
Abstract:
To provide a game machine which can suppress a reduction in an operation rate even when over-winning occurs.SOLUTION: A game machine executes a reservation change performance that changes a display mode of a reservation image when over-winning occurs. Here, even if a game ball is detected by detection means in such a state that acquisition information of an upper limit number is stored, the detection becomes the over-winning and the new acquisition information is not stored. Therefore, a general player tends to stop shooting of the game balls in such a state that the acquisition information of the upper limit number is stored, and in this case, the operation rate of the game machine is reduced. However, the game machine executes the reservation change performance when the over-winning occurs. Therefore, the game machine can realize the novel game property that allows a player to aim at the occurrence of the over-winning. Consequently, the operation rate of the game machine can be increased.SELECTED DRAWING: Figure 13

Inventors:
ASAGA TAKAMASA
YAMADA TERUHIKO
Application Number:
JP2019190955A
Publication Date:
April 30, 2021
Filing Date:
October 18, 2019
Export Citation:
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Assignee:
SANEI R & D CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2014023553A2014-02-06
JP2011030747A2011-02-17
JP2013162838A2013-08-22
JP2014030578A2014-02-20
JP2019134745A2019-08-15
JP2019010593A2019-01-24
JP2019190915A2019-10-31
Attorney, Agent or Firm:
Daisuke Mibayashi
Kenji Ando



 
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