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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2021065406
Kind Code:
A
Abstract:
To provide a game machine capable of improving utilization immediately after business start time.SOLUTION: A Pachinko game machine PY1 comprises: a performance control microcomputer 121 for stop-displaying a performance pattern EZ indicating a determination result whether in a winning state through variable display; and a right direction button and a left direction button of a select button 42k which can be operated. The performance control microcomputer 121 can shift to a performance pattern setting mode in a period since power activation until a game is started. In the performance pattern setting mode, on the basis of a depression operation on the left direction button and the right direction button of the select button 42k, a display mode (first thing in the morning pattern) of the performance pattern EZ which is stop-displayed can be set to one display mode (for example, even number setting recall mode indicating 246) among a plurality of display modes by the time of starting a game.SELECTED DRAWING: Figure 51

Inventors:
INADA HIROYUKI
YAMAMOTO TAKEHIRO
NOHARA SHUHEI
FURUHASHI KAZUHIRO
Application Number:
JP2019192637A
Publication Date:
April 30, 2021
Filing Date:
October 23, 2019
Export Citation:
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Assignee:
SANEI R & D CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2019115623A2019-07-18
JP2013013489A2013-01-24
Attorney, Agent or Firm:
Cosmos International Patent and Trademark Office



 
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