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Title:
コンピュータ・グラフィックス表示システムのグラフィックス・パイプラインにおいてH空間照明と共に実施するのに適したH空間バンプ・マッピングを実行するための装置
Document Type and Number:
Japanese Patent JP4121717
Kind Code:
B2
Abstract:
One embodiment of the present invention provides a method for rendering a three-dimensional 3D graphical image. The method comprises representing the 3D graphical image as a plurality of graphics primitives, each having a plurality of vertices. For each of said plurality of graphics primitives, at least two texture coordinate gradient vectors are computed. Additionally, for each vertex of the plurality of graphics primitives, the method comprises determining a 3D coordinate frame, wherein such determining step includes using the at least two texture coordinate gradient vectors computed for the respective graphics primitive for orienting the 3D coordinate frame. Thereafter, the method comprises utilizing at least the 3D coordinate frame to determine parameters of a parametric texture mapping function.

Inventors:
Bradford A Ritter
Ross Kunif
Application Number:
JP2001129207A
Publication Date:
July 23, 2008
Filing Date:
April 26, 2001
Export Citation:
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Assignee:
HEWLETT-PACKARD COMPANY
International Classes:
G06T1/20; G06T15/04
Domestic Patent References:
JP9167255A
JP6348864A
Other References:
James D. Foley, 外3名,Computer Graphics:Principles and Practice (Second Edition in C),米国,ADDISON-WESLEY
Attorney, Agent or Firm:
Next student Okada
Naoya Fushimi
Yukari Hirano



 
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