Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP5456870
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To solve such a problem that a game during a high probability replay generation condition tends to be monotonous and has the risk that a sense of tension of a player cannot be maintained in the condition that replay high probability occurs.SOLUTION: A pattern combination corresponding to either RT1-RT4 and Bell is displayed on a display window using stop tables 1, 2 for Bell + RT1-4 depending on the order of the stop operation of three stop buttons in case of an RT operation condition when the multiple winning of RT1-RT4 and Bell occurs. A pattern combination corresponding to either RT1-RT4 and Bell is displayed on the display window using the stop tables for Bell + RT1-4 basing on the detection timing of the stop operation of the stop buttons regardless of the order of the stop operation of the stop buttons during games excluding a game in an RT operation condition.

More Like This:
JP4878319Slot machine
JP2019025352GAME MACHINE
JP6725150Pachinko machine
Inventors:
Kazuo Okada
Masashi Yagi
Ryo Azuma
Hideo Horiguchi
Yusuke Suzuki
Toshiki Ichihashi
Shinji Tsukabe
Yu Tanaka
Application Number:
JP2012244910A
Publication Date:
April 02, 2014
Filing Date:
November 06, 2012
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
Universal Entertainment Inc.
International Classes:
A63F5/04
Domestic Patent References:
JP2004041615A
JP2006006683A
JP10323418A
JP2005102858A
JP2004016674A
JP2002301202A
JP2006326284A
JP2001286602A
Attorney, Agent or Firm:
Tas Meister International Patent Office