Title:
遊技機
Document Type and Number:
Japanese Patent JP5456870
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To solve such a problem that a game during a high probability replay generation condition tends to be monotonous and has the risk that a sense of tension of a player cannot be maintained in the condition that replay high probability occurs.SOLUTION: A pattern combination corresponding to either RT1-RT4 and Bell is displayed on a display window using stop tables 1, 2 for Bell + RT1-4 depending on the order of the stop operation of three stop buttons in case of an RT operation condition when the multiple winning of RT1-RT4 and Bell occurs. A pattern combination corresponding to either RT1-RT4 and Bell is displayed on the display window using the stop tables for Bell + RT1-4 basing on the detection timing of the stop operation of the stop buttons regardless of the order of the stop operation of the stop buttons during games excluding a game in an RT operation condition.
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Inventors:
Kazuo Okada
Masashi Yagi
Ryo Azuma
Hideo Horiguchi
Yusuke Suzuki
Toshiki Ichihashi
Shinji Tsukabe
Yu Tanaka
Masashi Yagi
Ryo Azuma
Hideo Horiguchi
Yusuke Suzuki
Toshiki Ichihashi
Shinji Tsukabe
Yu Tanaka
Application Number:
JP2012244910A
Publication Date:
April 02, 2014
Filing Date:
November 06, 2012
Export Citation:
Assignee:
Universal Entertainment Inc.
International Classes:
A63F5/04
Domestic Patent References:
JP2004041615A | ||||
JP2006006683A | ||||
JP10323418A | ||||
JP2005102858A | ||||
JP2004016674A | ||||
JP2002301202A | ||||
JP2006326284A | ||||
JP2001286602A |
Attorney, Agent or Firm:
Tas Meister International Patent Office