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Title:
遊技機
Document Type and Number:
Japanese Patent JP5596774
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which does not make a player apt to get bored while not making the player feel unfairness resulting from individual's differences in skillfulness, as far as possible.SOLUTION: When the end of a re-play high-probability state is avoided in the high re-play high-probability state by avoiding display of a combination of first symbols or a combination of second symbols, a quota value stored in storage means is updated in sequence. Further, a plurality of processes in which the quota value is updated are provided, and values updated therein respectively are made different. When an internal winning lottery combination allowing the display of the combination of the first symbols or an internal winning lottery combination allowing the display of the combination of the second symbols is determined, information associated with avoidance of the display of the combination of the first symbols or the combination of the second symbols is reported on the basis of the update result of the quota value. Further, an arrangement of symbols constituting the combination of those symbols is devised on the peripheral surface of a reel, so that ranges in which display of those symbols can be avoided do not overlap each other.

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Inventors:
Kuniaki Motono
West 匠
Masahiko Yoshiwara
Tomoyuki Kanamoto
Application Number:
JP2012282266A
Publication Date:
September 24, 2014
Filing Date:
December 26, 2012
Export Citation:
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Assignee:
Incorporated company universal entertainment
International Classes:
A63F5/04
Attorney, Agent or Firm:
Ken-ichiro Matsuo



 
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