Title:
回胴式遊技機
Document Type and Number:
Japanese Patent JP5814571
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a rotary reel game machine sufficiently exerting performance effect by a button (a chance button) capable of being performed with a pressing operation by a player.SOLUTION: An AT start preparation period (J) is provided as a period until an AT game is started. As the AT start preparation period (J), "800 (times)"-"1,200 (times)" is set. In the AT start preparation period (J), "one of 1-10 (times)" is subtracted every game. When the AT start preparation period (J) reaches "0" or below, a button performance is executed. When the depression operation of the performance button 18 is performed according to the button performance, the AT game is started, and when the depression operation of the performance button 18 is not performed, "15 (times)" is added to the AT start preparation period (J).
Inventors:
Masayuki Isaka
Naoyuki Watanabe
Yasuo Kobashi
Hideyasu Matsumoto
Tatsuya Ohira
Kenji Kuroyanagi
Yasuhiro Kimura
Yasutaka Matsumoto
Naoyuki Watanabe
Yasuo Kobashi
Hideyasu Matsumoto
Tatsuya Ohira
Kenji Kuroyanagi
Yasuhiro Kimura
Yasutaka Matsumoto
Application Number:
JP2011057994A
Publication Date:
November 17, 2015
Filing Date:
March 16, 2011
Export Citation:
Assignee:
Kyoraku Sangyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2009153893A | ||||
JP2008237317A | ||||
JP2010167170A | ||||
JP2008237321A | ||||
JP2010005120A | ||||
JP2007020720A | ||||
JP2005124875A | ||||
JP2009291419A |
Attorney, Agent or Firm:
Ebisu International Patent Office