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Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP6498221
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which does not leave history of a game in a special game state in a prescribed case by dividing the case of transmitting information showing that the special game state is being performed outside the game machine and the case of not transmitting the same even in the same special game state.SOLUTION: A game machine includes: a general game state and a special game state that can be shifted from the general game state; a non-permission section where cannot notify a player of a pressing order when a pressing order combination is won by a combination lottery and a permission section which is shiftable from the non-permission section and can notify the player of the pressing order; and external transmission means which transmits outside the game machine information showing situations of the game machine. The external transmission means transmits outside the game machine information showing that the special game state is being performed in the case that the general game state shifts to the special game state in the permission section and does not transmit outside the game machine the information showing that the special game state is being performed when the general game state is shifted to the special game state in the non-permission section.SELECTED DRAWING: Figure 13

Inventors:
Hidenori Tsunematsu
Application Number:
JP2017006859A
Publication Date:
April 10, 2019
Filing Date:
January 18, 2017
Export Citation:
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Assignee:
Yamasa Corporation
International Classes:
A63F5/04
Domestic Patent References:
JP2018000804A
JP2018038556A
JP2007275461A
JP2014233401A
JP2016036585A
Attorney, Agent or Firm:
Patent Service Corporation Taiyo International Patent Office