Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
遊技台
Document Type and Number:
Japanese Patent JP6518968
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine comprising characteristics in display means, such as a game machine represented by a pinball game machine (pachinko machine) or a reel type game machine (slot machine).SOLUTION: Performance display (first performance display), in which a residual population of panda which should be knocked down is reduced according to an operation of a performance button 136 in a panda group attack ready-to-win, is displayed in an operation effective period of the performance button 136 in the performance for continuous hit. According to a fact that a long-press operation by the performance button 136 has been performed for a time T1 (500 ms) since a timing when the long-press operation had been started, the first performance display is displayed. According to a fact that the long-press operation is continuously performed for a time T2 (100 ms) since a timing when the long-press operation has been performed continuously for the time T1 since the long-press operation had been started, the first performance display is displayed.SELECTED DRAWING: Figure 47

Inventors:
Koichi Akiyama
Application Number:
JP2015184925A
Publication Date:
May 29, 2019
Filing Date:
September 18, 2015
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
Daito Giken Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2015092961A
JP2015159812A
JP2016039887A
JP2012095771A
Attorney, Agent or Firm:
Akihiro Yoshinobu