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Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP6543661
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine allowing even players unaccustomed to Meoshi (depressing a button at right timing for stopping an aimed symbol) to play a game feeling at ease.SOLUTION: The game machine according to the present invention includes special game state transfer means that, in a case where a first specific symbol combination capable of displaying a first symbol combination is determined as an internal winning combination, and the first symbol combination is displayed, and in a case where a second specific symbol combination capable of displaying a second symbol combination is determined as the internal winning combination, transfers to a special game state. In a case where the second specific winning combination is determined as the internal winning combination, and the game is transferred to the special game state, a privilege to be assigned to the player in the special game state is larger than the case where the first specific symbol combination is determined as the internal winning combination, the first symbol combination is displayed, and the game state is transferred to the special game state.SELECTED DRAWING: Figure 67

Inventors:
Takahiro Ito
Shigeru Sekimoto
Application Number:
JP2017143368A
Publication Date:
July 10, 2019
Filing Date:
July 25, 2017
Export Citation:
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Assignee:
Universal Entertainment Inc.
International Classes:
A63F5/04
Domestic Patent References:
JP2005073947A
JP2011072332A
JP2011005102A
JP2005040540A
JP2012205707A
JP2012152637A
JP2012139248A
Attorney, Agent or Firm:
Shinto International Patent Office