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Title:
遊技機
Document Type and Number:
Japanese Patent JP6646276
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of executing a powerful performance using a rotation body.SOLUTION: Rotation centers of a performance body 40 are rotary shafts 725 and 811. The rotary shafts 725 and 811 are mutually positioned on a same axis respectively. A clearance of the rotary shafts 725 and 811 to the second decoration member 52 in a direction orthogonal to the axis is longer than a clearance of the rotary shafts 725 and 811 to a first decoration member 51 in a direction orthogonal to the axis. Accordingly, a position of the second decoration surface 52A when facing the second decoration surface 52A forward, is disposed on the front side compared with a position of a first decoration surface 51A when facing the first decoration surface 51A forward. Consequently, a generator device 20 executes a performance as if a face of a character projects forward by rotating the performance body 40 from a first state where the first decoration surface 51A faces the front to a second state where the second decoration surface 52A faces the front.SELECTED DRAWING: Figure 8

Inventors:
Yoko Morimoto
Application Number:
JP2015221806A
Publication Date:
February 14, 2020
Filing Date:
November 12, 2015
Export Citation:
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Assignee:
Toyomaru Sangyo Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2013042770A
JP2013059471A
JP2007296149A
JP2012066031A
Attorney, Agent or Firm:
Hisashi Yamamoto
Masatoshi Yasui



 
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