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Title:
遊技機
Document Type and Number:
Japanese Patent JP6674196
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To improve performance effects by making a performance intelligible, while reducing a feeling of boredom by diversifying the performance.SOLUTION: When specific variation information is determined, a game machine executes a specific variation performance including: a number-of-notification performance for notifying the number of times of operating a performance operation part; an acquisition performance, in response to detection of an operation of the performance operation part, executing a unit performance for notifying or suggesting acquisition of a prescribed right once or a plurality of times; and a development destination performance to be executed after termination of the acquisition performance. A variation time, a development destination performance time, and a number-of-notification performance time are all converted into the number of buttons, the number of buttons corresponding to the development destination performance and the number-of-notification performance are subtracted from the number of buttons corresponding to the variation time to derive the number of buttons in the acquisition performance, so that a notification or suggestion content is determined by the number of buttons according to the detection of operations of the performance operation part.SELECTED DRAWING: Figure 65

Inventors:
Takuya Nakagawa
Application Number:
JP2015090991A
Publication Date:
April 01, 2020
Filing Date:
April 28, 2015
Export Citation:
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Assignee:
Peace Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2013240378A
JP2009153698A
JP2013013813A
JP2014008117A
JP2014117386A
Attorney, Agent or Firm:
Aomi patent office