Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
ゲームシステム及びプログラム
Document Type and Number:
Japanese Patent JP6727500
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To reduce a load of a game system, while causing more users to play a communication match.SOLUTION: Communication match control means (301) of a game system (S) controls a communication match between users using a first game program having a communication match function, the communication match between users using a second game program different from the first game program, the second program having a communication match function capable of executing the communication match with users using any of the first game program and the second game program, and the communication match between a user using the first program and a user using the second game program. Number-of-times restriction means (302) restricts the number of times when each user can execute the communication match on the basis of the communication match function within a prescribed period.SELECTED DRAWING: Figure 10

Inventors:
Hiroyuki Tajika
Nobutaka Komiyama
Jiro Togawa
Ryuji Onishi
Matsumaru So
Application Number:
JP2017050579A
Publication Date:
July 22, 2020
Filing Date:
March 15, 2017
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
Konami Digital Entertainment Co., Ltd.
International Classes:
A63F13/358; A63F13/79; A63F13/795; A63F13/798; A63F13/812; G06F13/00
Domestic Patent References:
JP2012205750A
JP201067004A
JP5923212B1
JP201473393A
Other References:
KONAMI OFFICIAL BOOKS 実況パワフルプロ野球15 最速公式ガイド 初版,株式会社コナミデジタルエンタテインメント,2008年8月14日,初版,p.1,10,160
Attorney, Agent or Firm:
Haruka International Patent Office