Title:
遊技機
Document Type and Number:
Japanese Patent JP6761679
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a decrease in amusement.SOLUTION: A game machine includes: setting means capable of setting a setting state relating to a performance to a first state or a second state; and specific performance execution means capable of executing a specific performance in satisfaction of a performance execution condition. While the specific performance execution means can execute a specific performance by determining that the performance execution condition is satisfied based on a result detected by the detection means in the first state, the specific performance execution means can execute a specific performance by determining that the performance execution condition is satisfied regardless of a result detected by the detection means. The setting means can change the setting from the first state to the second state based on the result detected by the detection means during execution of variation display.SELECTED DRAWING: Figure 41
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Inventors:
Toshio Ogura
Daisuke Akiyama
Daisuke Akiyama
Application Number:
JP2016120525A
Publication Date:
September 30, 2020
Filing Date:
June 17, 2016
Export Citation:
Assignee:
Sankyo Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2017123939A | ||||
JP2016067360A | ||||
JP2015202111A |
Attorney, Agent or Firm:
Rock wall Fuyuki
Makoto Shiokawa
Shuji Mano
Masayuki Ii
Makoto Shiokawa
Shuji Mano
Masayuki Ii