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Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP6773989
Kind Code:
B2
Abstract:
To initialize information regarding an advantageous section in completion of the advantageous section, and to allow the previous number of difference of AT to be taken over.SOLUTION: A game machine includes: a difference number counter for storing a value that is a cumulative value of the difference number for indicating a difference between a bet number and a putout (including addition to a credit: the same applies hereafter) number and has the minimum value "0" on a main control board; and a sub-difference number counter for storing a cumulative value of a difference number for indicating a difference between a bet number of game value and a putout number on a sub-control board. In completion of AT ("Yes" in step S547), the sub difference number counter determines whether the value is less than "2000" (step S548), and sets a hold-back flag to on when determining that the value is less than "2000" (step S549), and sets the hold-back game count "50" (step S550). In this case, the step S557 (clearing of the sub difference number counter) is not executed.SELECTED DRAWING: Figure 57

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Inventors:
Akio Date
Norie Horie
Application Number:
JP2019163482A
Publication Date:
October 21, 2020
Filing Date:
September 09, 2019
Export Citation:
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Assignee:
Sammy Corporation
International Classes:
A63F5/04
Domestic Patent References:
JP2018089195A
JP2015116203A
JP2015066243A
JP2017144023A