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Title:
遊技機
Document Type and Number:
Japanese Patent JP6820027
Kind Code:
B2
Abstract:
To provide a game machine capable of easily grasping a reservation memory number.SOLUTION: A game machine stores determination information which is acquired on the basis of establishment of a start condition and which has not been determined yet, as a reservation memory, and can execute a reservation display for displaying a number of icons, the number corresponding to the number of reservation memory, the game machine can output a prescribed notification sound when the number of icons displayed are increased, in which, relative to an increase display period of icons by increase of the reservation memory by 1 in a customer wait state, an increase display period of icons by increase of the reservation memory by 1 in a variable performance is longer, and in addition, relative to an increase display period of icons by increase of the reservation memory by 1 in a customer wait state, an output period of a prescribed notification sound is longer.SELECTED DRAWING: Figure 38

Inventors:
Toshihiro Niimi
Application Number:
JP2019119855A
Publication Date:
January 27, 2021
Filing Date:
June 27, 2019
Export Citation:
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Assignee:
Kyoraku Sangyo Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2017029231A
JP2016026098A
Attorney, Agent or Firm:
Ebisu International Patent Office



 
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