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Title:
ゲームプログラム、およびゲーム装置
Document Type and Number:
Japanese Patent JP6840715
Kind Code:
B2
Abstract:
To perform pronunciation control that is not affected by operation change of an object in a game program and a game device.SOLUTION: In the present invention, a computer functions as: operation determination means for determining an operation of an object in a virtual space by a finite state machine; reproduction means for reproducing sound data as a sound in the virtual space; and pronunciation control means for controlling a pronunciation state of sound data in the reproduction means, according to a state transition of the finite state machine.SELECTED DRAWING: Figure 3

Inventors:
Kentaro Nakajima
Yusuke Kinoshita
Application Number:
JP2018229616A
Publication Date:
March 10, 2021
Filing Date:
December 07, 2018
Export Citation:
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Assignee:
Capcom Co., Ltd.
International Classes:
A63F13/54; A63F13/55; A63F13/577
Domestic Patent References:
JP2010086431A
JP2018512186A
Other References:
[Unity]AnimatorControllerのステート遷移時に音を再生する方法,[online],2017年 5月13日,URL,https://gomafrontier.com/unity/1266
[Unity]AnimatorControllerのState切り替わり時にState名をログに出す,[online],2018年 5月31日,URL,https://light11.hatenadiary.com/entry/2018/05/31/002207
Attorney, Agent or Firm:
Maeda patent office