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Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP6864383
Kind Code:
B2
Abstract:
To provide a game machine capable of suppressing a decrease in amusement of a time performance.SOLUTION: A game machine includes performance execution means for executing: a time performance that is included in an informing performance for reporting an object winning/losing determination result as one winning/losing determination result and sets time for executing a performance to be predetermined, prescribed time; and an additional performance that may be executed during remaining time until the prescribed time is reached as one part of the time performance and that has a possibility which results in occurrence of an event advantageous to a player is indicated when it is reported that the object winning/losing determination result is a win before lapse time after the time performance is started reaches the prescribed time. The longer the remaining time is, the greater a number of occurrence times of the additional performance is likely to become.SELECTED DRAWING: Figure 10

Inventors:
Takuto Ichihara
Fujiwara Umi
Jun Ito
Application Number:
JP2019079950A
Publication Date:
April 28, 2021
Filing Date:
April 19, 2019
Export Citation:
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Assignee:
Sansei R&D Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2003126430A
JP2013183808A
JP2018117725A
JP2018027409A
Attorney, Agent or Firm:
Ueno patent office