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Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP6879603
Kind Code:
B2
Abstract:
To secure the capacity of a control area for executing game control processing.SOLUTION: A game machine includes a plurality of reels used for progressing a game, a CPU for controlling the plurality of reels, a ROM in which a program used for the CPU is stored, and a RAM for holding a variable number updated by the program. The CPU reads out the program from the ROM, updates the variable number held by the RAM, and controls the plurality of reels. In the RAM, variable numbers are assigned to each of a plurality of kinds of reel attributes (a motor phase, a step counter value, and a current appearance pattern number), which are attributes of parameters for controlling the reels in each of the plurality of reels. The variable numbers assigned to each of the plurality of kinds of reel attributes corresponding to each of the plurality of reels are grouped by the reel attribute and arranged with different addresses.SELECTED DRAWING: Figure 12

Inventors:
Tomohiro Kubota
Junya Sugiyama
Junichi Tamura
Application Number:
JP2020089036A
Publication Date:
June 02, 2021
Filing Date:
May 21, 2020
Export Citation:
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Assignee:
Olympia Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP6736138B1
JP6736139B1
JP2015163116A
Attorney, Agent or Firm:
Aomi patent office