Title:
遊技機
Document Type and Number:
Japanese Patent JP6914501
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To improve a game amusement.SOLUTION: A pachinko game machine 1 can execute: a first mode change performance (temporary stop spot performance) for temporarily stopping and displaying plural performance patterns in a prescribed combination mode (same color pattern alignment) when being set in a universe background mode, and gradually approaching a mode of a prescribed performance part (meter image G1) to a specific mode (scale MAX) in a pseudo continuation performance; a second mode change performance (meter MAX notice) for changing a mode of the performance parts to a specific mode at once; and a specific performance (meter button change performance), and executes the first and second mode change performances so that the performance parts become in the specific mode until the specific performance is started.SELECTED DRAWING: Figure 75
Inventors:
Kota Arai
Koji Sasaki
Aisaka Masanori
Kazuhiro Furuhashi
Koji Sasaki
Aisaka Masanori
Kazuhiro Furuhashi
Application Number:
JP2017009124A
Publication Date:
August 04, 2021
Filing Date:
January 23, 2017
Export Citation:
Assignee:
Sansei R&D Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP5627395B2 | ||||
JP2016209105A | ||||
JP5975551B1 | ||||
JP5995924B2 | ||||
JP2016174629A | ||||
JP2016154690A | ||||
JP2013172830A | ||||
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Attorney, Agent or Firm:
Cosmos International Patent and Trademark Office