Title:
遊技機
Document Type and Number:
Japanese Patent JP6920870
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing a fraudulent access to game medium selection means.SOLUTION: A game machine 1 enables playing games, comprising a body 1a of which front face is open, a first opening/closing door 1d capable of opening/closing a prescribed area in the front face of the body 1a, and a second opening/closing door 1e capable of opening/closing an area other than the prescribed area in the front face of the body 1a. The second opening/closing door 1e comprises an input part 4 enabling input of game media, game medium selection means 29 for selecting the game media inputted from the input part 4 to guide to a take-in route R1 or to a return route R2, and a cover part 205 capable of changing into a cover state for covering the game medium selection means 29 and into a non-cover state for not covering the same. The first opening/closing door 1d comprises regulation means 206 for regulating a change of the cover part 205 from the cover state to the non-cover state, in a state in which the front face of the body 1a is closed with the first opening/closing door 1d and the second opening/closing door 1e.SELECTED DRAWING: Figure 37
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Inventors:
Toshio Ogura
Application Number:
JP2017085202A
Publication Date:
August 18, 2021
Filing Date:
April 24, 2017
Export Citation:
Assignee:
Sankyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2003180959A | ||||
JP2015205139A | ||||
JP2009066140A | ||||
JP2004129726A |