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Title:
ビデオゲームにおける共有制御と受け渡し制御の分岐
Document Type and Number:
Japanese Patent JP7218386
Kind Code:
B2
Abstract:
A method includes: executing a video game by a cloud gaming computer; streaming, by a video server over a network, video generated from the executing video game to a primary client device and to one or more secondary client devices; determining an allocation of commands mapped to a first controller device operably connected to the primary client device, the allocation assigning different portions of the commands for control via the first controller and via one or more second controllers associated with the one or more secondary client devices; receiving, over the network by an input aggregation server, input data from the primary client device and the secondary client devices, and generating combined input data using the input data, that defines the commands for the video game; applying, by the cloud gaming computer, the combined input data to drive the execution of the video game.

Inventors:
Bertrand, Justin
Butler, Dylan
Jarzępski, Alexander
Application Number:
JP2020566897A
Publication Date:
February 06, 2023
Filing Date:
May 09, 2019
Export Citation:
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Assignee:
Sony Interactive Entertainment LLC
International Classes:
A63F13/847; A63F13/352; A63F13/355; A63F13/42; A63F13/86; H04L67/00
Domestic Patent References:
JP2012120784A
JP2018050662A
Foreign References:
US20160287988
US20160375363
Attorney, Agent or Firm:
Morishita Kenki