To provide a bowling system which allows individuals to play a match with opponents they have never met, increases motivation, and can enhance interest of a bowling game.
A bowling system connects a management center 1 and a plurality of bowling centers 3 together via a network 2, creates a schedule table comprising celebrities who really play, date and time, and a name of a bowling center in advance, publish it on a Web site bulletin board, and distributes real play information on the basis of the schedule. In a plurality of other bowling centers 3, the bowling system receives application for participation on the basis of the bulletin board, displays the distributed play information on a monitor 31 where participants play, and concurrently allows them to play bowling games.
WO/1999/055437 | BOWLING GAME APPARATUS AND METHOD |
JP3197506 | MANAGEMENT SYSTEM FOR BOWLING ALLEY AND CONSOLE FOR BOWLING |
Kenji Yoshizawa