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Title:
ゲーム装置、ゲーム装置の制御方法及びプログラム
Document Type and Number:
Japanese Patent JP4717482
Kind Code:
B2
Abstract:
To provide a game device that allows a user to relatively easily judge a time at which a length of a gauge becomes a length with which desired processing is executed. A first gauge control unit (72) controls the gauge to expand or contract according to continued of pressing of an operation member. A second gauge control unit (74) controls the gauge to expand or contract according to the continued pressing of the operation member, and in particular, switches a change to be given to the gauge between expansion and contraction based on a numerical value output from a controller according to a pressing force with respect to the operation member. A gauge control switching unit (70) causes the second gauge control unit (74) to start gauge control when a length of the gauge is set to a predetermined status by the first gauge control unit (72). A game processing execution unit (80) executes game processing based on the length of the gauge when release of the pressing of the operation member is detected.

Inventors:
Suzuki Eiji
Kazutoshi Sugai
Application Number:
JP2005095149A
Publication Date:
July 06, 2011
Filing Date:
March 29, 2005
Export Citation:
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Assignee:
Konami Digital Entertainment Co., Ltd.
International Classes:
A63F13/52; A63F13/00; A63F13/02; A63F13/218; A63F13/42; A63F13/537; A63F13/55; A63F13/812; A63F13/98
Domestic Patent References:
JP2004216165A
JP2004290657A
JP2004321303A
JP2003519546A
JP2003519547A
Attorney, Agent or Firm:
Haruka International Patent Office



 
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