To provide a game device, a method for controlling the game device, and a program with which a player readily understand specific movement to be made by the player.
In the game device 500, a game task performed by the player is set in a game. During reproduction of a music divided into a plurality of sections having a predetermined time length, the game task displays which type of movement is made with which timing. A reproduction unit 501 reproduces the music. An acquisition unit 502 acquires the type of movement to be made by a player and timing corresponding to the type of the movement by the passage of the predetermined time length from a current time. A display unit 503 displays, on a screen: a cursor image moving on a predetermined orbit at a predetermined speed with a period of the predetermined time length; and indication marks disposed on the predetermined orbit and indicating the types of movements acquired. The indication mark is disposed on the predetermined orbit, so that the cursor image reaches a position of the indication mark with timing acquired with the type of the movement indicated by the indication mark.
JP2001321564A | 2001-11-20 | |||
JP2001246154A | 2001-09-11 |